The weedy crossing of FIFA 08 has been improved considerably in FIFA 09, with byline passes pinging across the six yard box. One button controls all of your passing now, with lofted balls requiring a slightly extended hold of the button. On the other hand, the loss of a dedicated long pass button is not the disaster you might expect. This new streamlining does have the side-effect of simplifying the gameplay somewhat, with no facility in place for, say, the simple through-ball. We now have a FIFA game that feels like it was designed with the N-Gage in mind rather than being a hasty adaptation. The main difference to note with this season's effort is the change in controls, from an unwieldy multi-button approach that never felt quite right (in portrait or landscape) to a condensed two-button-and-directional pad set-up. After the disappointment of FIFA 08, EA has placed its mercurial star player on a strict training regime in an effort to lose a bit of flab and tone up some of its under-developed areas. Suffice to say that FIFA 08, like the aforementioned player, was capable of flashes of brilliance, and looked the part when you glanced at the highlight reels.Ī closer examination, however, revealed that the game was in no shape to compete at the highest level, and it turned out to be a case of wasted potential. Now, I'm assuming that anyone reading a FIFA review knows their footy, so I'll spare you the detailed biog (there's always Google). Last season's FIFA N-Gage debut was a bit of a Lee Trundle.
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